The PRocess


Based on the research or the actual users - several types of personas emerge.  They generalize a group of users and major use cases of the software.  Creating personas allows to put a face and category for a class of  users resulting in views and entitlements in the development stage.  Within a persona - profile, the goals, and frustrations are written out, followed by prioritization of goals.  Documentation: UX Personas


User Cases/User Stories

User stories give information about the user needs that need to be fulfilled under each goal.  This stage allows to funnel down the business requirements into a smoother information architecture and it drives the next process.  Documentation: Goals and Use Cases

Mockups and Wireframes

The previous stage drives the layout and the priorities of widgets/charts and functionalities.  The production of mockups and wireframes is agile, circular and repetitive.  The iterations of improving of wireframes - also interaction is usually agreed at this part of the stage.   Documentation: Series of Wireframes and/or Prototypes

Visual Design

A style guide is created based on agreed look and feel of the application  The style is applied and application/UI is styled accordingly.  Documentation:  Style guide, pages with visual design

Prototype Development and Validation

 Does the visualization support the tasks? Does it offer new insights?  The mockups or prototypes are taken back to users - where they validate or invalidate features/and understanding of the designs.  The Prototypes (or wireframes) - are iterated.

While the development team is working on improvements, the designer checks in to see whether the features have been implemented correctly.

Documentation:  Scrum calls, jiras, validation studies if requested